Showing posts with label 70's. Show all posts
Showing posts with label 70's. Show all posts

Monday, February 7, 2011

A very special Action Comics story

The Day Superboy Became Superman!
  • Story: Geoff Brown
  • Pencils: Ross Andru
  • Inks: Mike Esposito
Here's the story from the second half of Action Comics #393, so if you missed the riveting recap...click here. You're here now though, so strap yourself in for one of the most over-the-top, overly dramatic Superman yarns around.

This tale definitely doesn't lose any time getting to the good stuff, as Superboy turns his back on the downtrodden in the slums of Metropolis as he has better stuff to do.

Wow, one semester at Metropolis University and he has already misplaced those mild-mannered, mid-western values that Ma and Pa Kent instilled upon him.

"Bleeding heart"?!

That's right, and it doesn't take Superboy long to show just how hardcore his new found beliefs really are.

Do you have neighborhood punks sneaking into your exclusive pool?

No problem...Superboy will just freeze them out.

Do you have neighborhood punks sneaking into your swank university cafeteria and eating all of your sandwiches and donuts?

No problem...Superboy will just take the food back from the hooligans starving younger siblings.

Do you have neighborhood punks stealing books from your library?

No problem...Superboy will take the books back, leaving the kids from the slums who are hungry for any sort of knowledge with nothing but discarded cigarette packs and empty liquor bottles to read.

Lucky for us, there's one person willing to stand up to the social injustice and Superboy himself.

Marla was a fellow student with Clark at the university, but she left after she witnessed how the fortunate treated the downtrodden. So worked up was she, that she started an impromptu academy in the slums to teach the kids what society refused to do.

Unfortunately for her, after Superboy returned all of the purloined books to their proper location, her borrowed storefront turned makeshift academy was slated for demolition. Nothing stands in the way of progress as the bulldozers are soon hard at work tearing down her school. In fact, they were in such a hurry that they neglected to make sure the building was empty first.

Uh oh...and I'm sure you can probably guess who was inside the collapsing building.

To help drive the point home just how unjust the world is toward the less fortunate, her injuries are fatal and no superpowers in the world can help her now. If only there was someone who could rise up and help these kids learn their true potential.

Yea Superman! He's going to rebuild the school and the area around the slum!

...or he's going to show them just how quickly he could rebuild it, if he wanted to. "Luckily" for them, Superboy would rather teach them a lesson in civic duty so that they can vote and petition their politicians for the changes they need.

Who's the deluded one now Superboy?

I guess it was me, as the new found political voice of the huddled masses was successful in getting the changes they needed, and in mere months the school is finished and the slums rebuilt.

SO, WHAT DID WE LEARN...

It's a sad state of affairs when I can read a comic book and believe a man can fly, but when it comes to politicians listening to (let alone acting in the best interest of) their poor constituents...that's just too much.

All characters and artwork reproduced are (c) DC Comics

Related links for your surfing pleasure...
  • If you enjoyed this look at Superman's past, be sure to check out Superman 101 for more of the same

Monday, January 31, 2011

Action Comics #393


TITLE: Action Comics #393

PUBLISHER: DC Comics

COVER DATE: October 1970

COVER PRICE: $0.15

22 pages


WHAT I REMEMBER...

Its actually been a long time since I've read this issue, so I can't tell you too much about it from just my memory. Looking at the cover, I'm sure there's some horribly contrived situation involving Superman and the parachuting Houdini that involves some overly complicated switcheroo that was commonplace during this time period. We'll get to the nuts and bolts of the story in a bit, but there's actually something else about this issue that makes it stand out (at least to me).

This very issue of Action Comics is the one that was on the stands when I was born! Now I'm no fool, and I'm sure that bit of information is entertaining for one or two people tops (and I don't even know if my mom reads my blog), but what is fun is checking out the books from your own birthday. Thanks to Mike's Amazing World of DC and his Time Machine, it's as easy as clicking a couple of links.

So while you go check that out, I'm going to get on with seeing whether or not Superman can save that little boy's father. Just promise to come back here after checking out your own birthday.

Superman Meets Super-Houdini!
  • Writer: Leo Dorfman
  • Penciller: Curt Swan
  • Inker: Murphy Anderson
High up in the sky, the citizens of Metropolis are being treated by a show of super-human proportions. No, it's not Superman...been there, done that. This time it's Hairbreadth Holahan doing a promotional stunt for his upcoming performance.

With his son working the crowd down below, Holahan struggles to break free from his chains so he can pull his chute before he hits the ground. But seriously, this is Metropolis and Superman is bound to show up to make sure that no one goes splat.

Fortunately for Superman, the only thing going splat is his sense of being needed as old Hairbreadth has made good his escape at the last instant. Back on terra firma the Holahans finish their promotional pitch, managing to get an invite from Superman himself to appear at the Metropolis Museum Fundraiser that he's hosting next week.

So was Superman really in awe of their abilities? Did they really manage to pull one over on him? Naaahhh, as a quick look with the old x-ray vision revealed their secrets.

Hey! Watch where you're pointing those x-rays, Superman!

Little does Holahan know, however, that his performance also caught the attention of the local crime syndicate in Metropolis. These guys are nothing if not thorough with their bureaucratic paperwork. Something looks familiar about this Holahan guy and a quick check of their files reveals that he's actually Mace Larkin, an escaped con who forged a new identity as an escape artist in an attempt to turn over a new leaf. They soon pay him a visit backstage at the fund raiser and coerce him into helping them break their boss out of prison, or else they tell Superman the truth about his past life.

Holahan reluctantly agrees, and the show continues with Superman using his heat vision to seal him inside a medieval suit of armor. No one could ever possibly defeat Superman's heat vision, right?

Wrong! It's only moments later that Holahan emerges from behind a curtain, free of the armor. The celebrations are short lived, as an alarm rings out through the museum as someone has stolen the Star of Asia Diamond that is also on display. Superman theorizes that it must have been Holahan who swiped it during his escape, and he soon finds out the truth...Hairbreadth Holahan is none other than escaped convict Mace Larkin!

Now inside a prison cell, Larkin is soon up to his old tricks as he's already working on way to bust out. Pulling a fake tooth from his mouth, he reveals it's actually a capsule containing a cyrogenic hyper-chemical which he uses to freeze the bars and make them brittle enough to shatter.

Taking Stoney Croy with him, the mob boss he's here to break out, they take to the sewers and are soon on their way to the old mob hideout.

I love the fact that Metropolis gangsters are a bunch of sentimental fools at heart!

Unfortunately for the assembled gangsters, the celebration is short lived as Superman reveals that Mace Larkin is actually Superman in a rubber mask!

Yes, that's right! It's all been an elaborate scheme of cross and double-cross as Larkin went right to Superman after being found out by the gangsters originally. They then worked up this plan to catch the gangsters at their own hideout! For his part in helping catch some of Metropolis' most wanted, Larkin is granted a full pardon for his past crimes, ready to resume his life as a reformed criminal.

SO, WHAT DID WE LEARN...

Aside from the obvious lesson about redemption, we also got treated to a look at exactly how the switcheroo went down earlier in the issue. The experienced Silver Age readers out there probably caught this, but here's a peek behind the scenes for the sake of everyone else.

You can scroll back up and scope out the original panel of "Superman" sealing "Larkin" inside the armor to see how it played out at the time. Here's a free tip for you, it's always a good idea to pay close attention to the perspective of the action when you know something fishy is going on.

Now if that wasn't enough Superman action for you, we're treated to another story in this issue. It's a short little morality play concerning social justice and disparity, and it's so over the top and melodramatic that it needs its own post to truly do it justice. Come back tomorrow for "The Day Superboy Became Superman!"

All characters and artwork reproduced are (c) DC Comics

Related links for your surfing pleasure...
  • If you're into this whole podcasting thing, give Superman in the Bronze Age a listen. It's a relatively new podcast, but the first episode featured an in depth look at this very issue.
  • Be sure to click over here for the second tale from this issue featuring Superboy.

Wednesday, January 26, 2011

Doctor Strange #2


TITLE: Doctor Strange #2

PUBLISHER: Marvel Comics

COVER DATE: August 1974

COVER PRICE: $0.25

18 pages


WHAT I REMEMBER...

I love me some good Doctor Strange. Unfortunately, for as long as he's been around there's been a lot more chaff than wheat. Luckily for us, that Randomizer gave us a heaping helping of the good stuff. This was Doctor Strange's first self-titled series, and the first couple of dozen issues are some of my favorites.

The icing on the cake? The first half a dozen of those featured some truly epic art by Frank Brunner. There are three people that tackled the good doctor, that in my opinion are the holy trinity of Doctor Strange artists. Steve Ditko set the stage for Doc and his world in the Silver Age. Frank Brunner then came on and amped things up for the Bronze Age. And for the Modern Age, it doesn't get any better than Jackson Guice. That right there is about all you need as far as Doctor Strange is concerned.

The best of the crop from the 70's run are the issues that verged on the trippy. This issue falls squarely in that category as Doc is trapped in the Orb of Agamotto, fighting for his astral life while his body lies mortally wounded in the real world. The main protagonist for this particular story is the less than threatening Silver Dagger, but he's sidelined for the most part, as Strange desperately searches for a way out of the Orb.

Let's not waste any more time talking about it, and read it already...

A Separate Reality
  • Co-Plotters: Steve Englehart and Frank Brunner
  • Author: Steve Englehart
  • Artist: Frank Brunner
  • Inker: Dick Giordano
  • Colorist: Frank Brunner
  • Lettering: John Costanza
  • Editor: Roy Thomas
And for those of you coming in late to the party, here's a recap of what happened last issue, right on page one.

So maybe the Silver Dagger stabbed him in the back instead of beheading him, but the dramatization is for the benefit of Clea who was taken prisoner by Silver Dagger last issue. It's his hope that seeing her beloved mistreated in this fashion, will break her spirit. Clea may be new to the realm of sorcery, but she's no dummy. She knows that if anyone can defeat the Silver Dagger, it's Doctor Strange.

Speaking of Doctor Strange, let's check in with him within the realm of the Orb of Agamotto.

Yikes...a winged, soul sucking space worm! Good thing Clea can't see this, as her confidence in Stephen would be sorely tested as his soul gets sucked up and swallowed whole.

What she doesn't know, is that Doc is about to get some help from some unlikely allies. First among them? The Silver Surfer.

So while the Surfer thinks he has arrived too late to save another victim of the Soul-Eater, what he doesn't realize is that the victim was Doctor Strange. Even without a mortal body, he is far from defenseless. Attacking the central nervous system of the creature, he manages to get himself vomited back to what passes for reality inside the orb.

Curiously, the Surfer does not recognize Doctor Strange. Since they've been team mates for the last two years, that can only mean that the Orb is pulling images from Doc's mind and making them manifest in its realm to interact with him. Their first task? Find his body, which has decided to go on a bit of a walkabout after having the soul sucked from it by the Soul Eater.

Following it's rambling footprints, they trail the mortal shell to a strange castle. What's even stranger is what they find inside the castle.

All right all you heroes, it's time to get crazy drunk on some off the Hulk's tea. And you don't turn down a cup of Hulk's tea, as that would make him angry...and you wouldn't like him very much when he's angry.

Reunited with his body, Doctor Strange is willing to throw caution to the wind and not only refuse Hulk's tea, but decides to leave the party early as well. Bad move, Doc.

Doctor Strange manages a spell or two of obfuscation that has the Defenders attacking phantom versions of himself. That leaves them wide open for a whammy of a spell that knocks 'em all unconscious, right as the Soul-Eater returns.

Luckily for Doctor Strange, not all of orb-created manifestations were quite as reactionary. With the help of the Silver Surfer and Valkyrie, they deduce that the Soul-Eater will keep on coming as Doc is the only one in the orb with an actual soul. To save himself, he must confront death itself at the center of the orb. Only then will he be able to free himself and return to the mortal world to save his beloved Clea.

With Valkyrie's winged horse as his guide, Doctor Strange closes out the issue heading right for the center of the Orb of Agamotto...sure of himself, and his actions, for the first time in a long time.

SO, WHAT DID WE LEARN...

First and foremost, never turn down tea with the Hulk. If he doesn't get his regular dose of caffeine, look out!

Do you think he favors green tea or gray? I guess it depends on what his skin color at the time is. Do they have red tea?

Steve Englehart and Frank Brunner craft a well done tale, putting Doctor Strange through a series of challenges where he must use his mind in a world where the reality is a warped version of his memories. It allows just the right amount of trippyness, while giving him plenty of foes to battle, both familiar and bizarre.

I always love a good Doctor Strange story where he's essentially fighting himself, or manifestations pulled from his consciousness or powers, and this one doesn't disappoint. The use of the Defenders as visualizations of the superhero world as seen through the twisted lens of the Orb is the perfect meta-commentary on the team itself. Strange, bizarre, and seemingly thrown together at random with nothing but a vague sense of camaraderie (or Hulk's tea) holding them together.

Frank Brunner's artwork is just as good as I remember, truly shining when he gets to let loose with dimensions and perspective inside the surreal world of the Orb. It's a shame that we only got five or six issues with him on the art, but it's a testament to his talent that they loom so large in my memory.

All in all, this was a heckuva book and definitely one of the highlights of the Bronze Age. I only wish that they could capture this sense of what makes a good Doctor Strange story and apply it to today's Doctor Strange.

All characters and artwork reproduced are (c) Marvel Comics

Related links for your surfing pleasure...
  • As always, there's only one place to go for all your other Doctor Strange internet ramblings...Neilalien
  • Or if The Defender's are your-- ahem --cup of tea, you need to go to The Defender's Fansite.

Wednesday, December 29, 2010

Marvel Premiere #27


TITLE: Marvel Premiere #27

PUBLISHER: Marvel Comics

COVER DATE: December 1975

COVER PRICE: $0.25

19 pages


WHAT I REMEMBER...

Not much has changed since the Randomizer picked this book from among the random collection of forty books that I picked up during my LCS' Christmas Extravaganza. I still have never read a Satana book, nor do I have a clue who "The Tribe" is that is credited with the art on this book.

I could tell you that Satana is the brother of Daimon Hellstrom, and that this is her first appearance in FULL color, but anyone with google and five minutes of free time could tell you that. Let's just jump right in, ignorant feet first and see what we have in store for us.

Deathsong
  • Author: Chris Claremont
  • Artist: The Tribe
  • Letterer: Marcos Pelayo
  • Colorist: Janice Cohen
  • Editor: Marv Wolfman
The tale begins at the ending, as Satana stands at the scene of a horrific car crash, with a smoldering body lying nearby.

I'm assuming we'll get some explanations on how we got here and what it means, and it would also be nice if we got some answers about just who Satana is at the same time. Although, when the narrator has just as many questions as you, that's never a good sign.

With all of these questions, it's best to go back the beginning, as we catch up with the owner of the smouldering corpse, Deborah Hirsch, as she is on the run from an angry mob. Trying to lose them through the alleyways, she quite literally bumps into Satana, who has been drawn to this town by an occult sixth sense.

And really, when you bump into a total stranger through your own negligence, what better way to say "excuse me" than with a roundhouse kick to the head!

Unfortunately, her odd sense of decorum does her no good as Satana delays her just long enough for the mob to catch up to her and bind her in chains. Why chains? Because they claim she's a witch, and they intend to burn her at the stake.

You'd think the devil's daughter would be all for a good witch burning, but not this time. It's time to teach these townspeople some manners, so she makes him grovel like a pig at her feet.

Is "NURF" really the official sound effect for groveling?

As it turns out, she probably should have let them light the blaze as Deborah actually was possessed by the demon Dansker!

And who is Dankser?

He was also Satana's tutor in the ways of all things demony. Dansker used to rule the Netherlands until Lucifer usurped his command and bound him to his service. One of his chores was to "teach" Satana. The last time they talked was on her graduation day, where she attempted to best him in battle. Unsuccessful, her teacher left her beaten and humbled, vowing that he would always be her better.

Now that the Dansker is free in the mortal world, Satana decides it's time to settle some old scores. First, she needs to find where he has run to after he broke free. One stolen soul later from the last surviving townsperson, and she has her answer.

Here's where the story takes a turn into the-- surreal? Comical? Bizarre?

I can't decide, so what do you think?

That, in all of his bearded and bikini'd glory is Dansker. I know this was the seventies and all, and fashion took a certain liberty with common sense, but that's just weird.

You would think that if you have the power to put your head on a body, you could also spare some magical mojo for some more appropriate attire.

You also would've thought that Moondragon would not have taken kindly to someone copping her look. Granted, there's more hair, but tell me Moondragon hasn't wore that same one-piece.

This time, however, Satana is more than able to match Dansker's power. One well placed "SSZZZAA-KOW" later, and Dankser is brought to his knees.

Leaving him humbled and beaten this time, Satana turns his back on him and walks away. Dansker still has a little fight left in him, as he jumps into Deborah's car and tries to run Satana down, which proves the age old adage...if you can't beat 'em with magic, run 'em over with a car!

Summoning from the power of the basilisk that lies deep within Satana's soul, she lashes out and incinerates Dansker alive, host body and all. In the end, Deborah Hirsch's death was avenged by Satana. Yeah, she technically burned her body to ashes, but her soul was already damned by Dansker at that time. Someday her final battle with Dansker will come, and she will be able to take a true reckoning...someday...

SO, WHAT DID WE LEARN...

For all intents and purposes, this is your standard "demon exiled from Hell, trying to find their way in the mortal world" type of story. This particular time around, the demon is the daughter of Lucifer himself. I wouldn't necessarily say she's guided by a sense of justice, but she does appear to have her own roughly admirable moral code to guide her.

Yeah, she avenged an innocent women's death and saved the life of a young boy in the process, but she did it by stealing another man's soul and condemning him to death. And while he wasn't free of guilt himself, he was actually trying to prevent his town from being taken over by demons. Granted, he was using methods straight out of the Salem Witchhunts, but is that a good enough reason to suck his immortal soul dry?

I suppose we'll leave that question to the philosophers and historians to decide.

Apart from the rather silly villain costume, this was a pretty decent issue. Chris Claremont is not a writer I normally associate with done-in-ones, but this one is not bad. There was only one spot where I rolled my eyes at the excessively dramatic narration.
Evil, a living testament to the darkness in men's souls...
Tell me that that description was never used for Apocalypse, or Mr. Sinister, or Magneto.

The art I rather liked as well, as it was very reminiscent of Marvel's house-style for their seventies horror books. It looks like at least two different artists handled this issue, but the transitions are well done and smooth.

As this story draws to a close, I can't say that I'm storming the halls of Marvel demanding she get her own series, but as a random issue read some thirty plus years after it was released, it was entertaining enough.

If you just can't get enough Satana, however, Marvel did us a favor with this issue and reprinted her first appearance from Vampire Tales #2. It's only four pages long, but it's by Roy Thomas and John Romita Sr., so it's worth taking a look at. Check the links out at the bottom of this post, as Pete from The Bronze Age of Blogs has a post that has some nice large scans of all four pages.

All characters and artwork reproduced are (c) Marvel Comics

Related links for your surfing pleasure...

Wednesday, December 15, 2010

Avengers #150


TITLE: The Avengers #150

PUBLISHER: Marvel Comics

COVER DATE: August 1976

COVER PRICE: $0.25

18 pages


WHAT I REMEMBER...

As I mentioned on the last post, I just recently reread this issue so the events are pretty fresh in my mind. It doesn't help, that this issue serves as a vehicle for reprinting bits and pieces of stories that any Avengers or Marvel fan should know by heart. And honestly, if you don't know what happened in Avengers #4, you should probably just hang it up.

I'll cut the non-Avenger reader some slack if they're unfamiliar with Wonder Man's introduction in #9, and I might even be lenient about ignorance with the first big wholesale line-up change in issue #16 if you catch me on a good day.

And you know what? Today is a good day, because this issue reprints those exact issues. So while we don't get a new Avengers line-up until the next issue, we are treated to some highlights of the first year and half of Avengers history, courtesy of Messrs. Lee and Kirby. If that wasn't enough, we also get a framing sequence by Steve Englehart and George Perez.

Let's get right to it, and in the interest of still having something to say when and if the Randomizer picks issue #9 or 16, I'm going to forgo the full on review and just geek out for the remainder of this issue and soak up all that Lee, Kirby and Perez have to offer.

Since this was the anniversary of 150 issues of The Avengers, let's see if I can find 150 things to geek out about in these eighteen pages. Everybody synchronize your watches, and we're off...

  1. Awesome cover by Ron Wilson and Frank Giacoia! That right there is just about the perfect Avengers line-up. Swap out Hawkeye for Hellcat, and I could read about these guys all day long.

  2. It only cost two bits!

  3. Great issue title. Avengers Assemble! It's also a great catch-phrase, but why does it work as well as it does? It's not like assemble is the most action-packed verb around, and it definitely doesn't translate to other super-hero teams nearly as well. Champions Congregate! Fantastic Four Forgather! Metal Men Muster! It's a true mystery for the ages.

  4. Stan Lee

  5. Jack Kirby

  6. George Perez

  7. I'm probably cheating by listing the creative team separately, but I gotta get to 150 somehow. Besides, those guys are legends and deserve the honor. And while I've acknowledged that I'm playing fast and loose with the rules, these guys ain't nothing to sneeze at either...

  8. Steve Englehart

  9. John Tartag

  10. Duffy Vohland

  11. Dick Ayers

  12. Denise Wohl

  13. Artie Simek

  14. I love time travelling villains

  15. Irene Vartanoff

  16. Archie Goodwin

  17. Avengers Trope #41: The assembled mass of people and reporters outside of Avengers Mansion. I love this visual, as it really drives home the accessibility of these heroes. You couldn't do this with a moon base.

  18. Yellowjacket. You can keep your Ant-Man, Giant-Man, Goliath, Wasp, Scientist Supreme, or Dr. Pym identities. To me, Hank Pym will always be Yellowjacket (although I do kinda like the sound of that Scientist Supreme one).

  19. Crazy wild coincidence! That just happens to be the 150th different costume that the Wasp has worn in her tenure with the Avengers so far.

  20. Another crazy wild coincidence! I think I may have just made that last fact up out of thin air.

  21. It's not named here, but one can only wonder if that is Korr that Yellowjacket is riding on.

  22. The Wasp's fiery streak! She's come a long way in the past 118 issues.

  23. A bonus shout out for referencing continuity from the previous year...and in a Marvel book, no less. Those were the days.

  24. Jarvis' striped pants and tails. There's a butler who dresses for success.

  25. Avengers Trope #81: Monogrammed chairs! Nothing says super-hero headquarters like monogrammed chairs.

  26. Although, for each of them supposedly having chairs "especially reserved for them", it would appear that the Beasts and Hellcats are pretty interchangeable. One can only assume that their decals are waiting if they make the cut into the new line-up.

  27. Appropriate that Iron Man's symbol is that of both iron and man.

  28. Avengers Trope #68: Overly dramatic resignations!

    But I guess when you're dealing with the god of thunder, you should expect a little bluster every now and again.

  29. Thor's abrupt announcement leads us to our first flashback to Avengers #1 and the formation of the team, helpfully recapped by the local newscaster reporting from outside. It was pretty awesome that the news station had Kirby on staff to provide some artist's renderings of the action.

  30. It turns out, it's actually George Perez that they had on staff. I just checked the panels that I assumed were reprinted from Avengers #1 with the actual issue, but they're not the same. So there you go, a little Perez after Kirby for you. Here's another...

  31. I like how Iron Man keeps his options open. You know, just in case this whole Avengers thing doesn't pan out.

  32. This was obviously the Hulk from his more verbose, catch-phrase spewing youth.

  33. Overly officious membership by-laws.

  34. Wait a minute...isn't everyone here? Couldn't you just do a show of hands and get the new chairman installed with an actual mandate behind him? We all know what happens when a leader gets appointed, rather than elected.

  35. Here's Perez' take on Kirby's classic scene of a frozen cap from Avengers #4.

  36. Followed shortly by a nice Perez ala Heck re-imagining.

  37. There's something right about George Perez drawing Wonder Man. He's one of the few that can make his myriad of questionable costumes seem not quite so questionable.

  38. With the flashbacks coming this quickly, it's only a matter of time until we're at the formation of the new Avengers in Avengers #16. And with it, our first glimpse of actual Kirby art.

    And not a moment too soon, as the old Avengers seem to be in a spot of trouble!

  39. Avengers Trope #92: Nothing says let me onto your team more than an "I just kicked your teams ass" introduction!


  40. Hawkeye!

  41. Flashbacks within flashbacks. Were there no editors back then. But it's Hawkeye, so we'll give him a pass.


  42. And what of old Jarvis tied up in the corner? No hard feelings I'm sure, but we'll see how quickly your tea and biscuits gets delivered the next time your feeling a bit peckish, eh Hawkeye?

  43. ZZZZZZZIT!

  44. TWANNNNNG!

  45. SSSSSSST!

  46. Three arrows loosed from the same bow at the same time, and only one of them sounds like an actual arrow. Although in all fairness, I think that last sound effect is actually coming from the snake that Hawkeye used to tie up Jarvis' legs with, so we're all good. It's probably a good thing he was around to get that snake before something drastic happened, eh?

  47. More by-laws! Good thing there's an employee manual to get the new members up to speed.

  48. Watch that wandering eye, Jan! You know your man is a bit of a loose cannon, right?

  49. One reformed villain joined up, so why not offer a spot to Namor, The Sub-Mariner?

  50. Denied!

  51. He'd come around in about a hundred issues or so, and end up palling around with the Avengers for a good few years. I actually have a lot of love for Namor in the Avengers as his arrival came right around the time I started reading the books on a regular basis.

  52. Don't fret Iron Man, there's plenty of b-list villains hanging around that are just dying to join up.

  53. Old-timey social networking at its finest. I long for the days when you could have a membership drive using the want ads.

  54. Quicksilver's hair, the beta-testing for Logan's hairdo.

  55. Self-deprecating Stan.

    I guess even Stan gets tired of Magneto boasting in those early issues, as we have yet another flashback in a flashback dealing with the origin of Quicksilver and The Scarlet Witch.

  56. Old-timey social networking at its finest, part two.

    I guess the equivalent today would be tweeting your request for membership to #avengersmemberdrive.

  57. Quicksilver has lovely penmanship for someone who, and I'm only assuming here, writes really fast.

  58. Captain America fighting jungle beasts! Why? Who cares, as we've had a real lack of action in this issue.

  59. If only he would've fought a gorilla, we would've come full circle from our last post.

  60. I guess this is still early in Cap's career, as he hasn't mastered the art of ricocheting his shield back to him with every throw. There's nothing more foolish than a super-hero picking his shield up off the ground.

  61. Back in the states, Cap is still on his jungle high and looks to avoid the assembled reporters in true, man of action style.

    Surely there has to be a secret door somewhere, eh?

  62. Reunions!

    Just because the other Avengers are kid-sized to Giant-Man, shouldn't give him permission to treat them as such.

  63. Time-travelling villains! Although isn't there some sort of paradox being violated by having two disparate versions of the same character commenting about the same thing in real time?

  64. Did I mention that I love time-travelling villains? Maybe I'll go back in time and mention it there too!

  65. The drama...oh, the drama!

  66. Really Rick Jones? I mean really? (with apologies to Seth and Amy)

  67. Tip for Rick Jones on getting into the Avengers. Try robbing a bank or subjugating mankind first. It seemed to work out all right for the new line-up.

  68. I think Tony Stark is the poster child for personal reasons.

  69. Overly dramatic exits...

  70. ...and new beginnings!

And that brings the 150th issue extravaganza to a close. Let's see how we did on our quest to find 150 interesting things about Avengers #150. After totaling up the judges scores, it looks like we got to 69...so close, so close.

Lucky for you, you won't be going home empty-handed. That's right, along with the home version of the Random Longbox board game, every reader will also be going home with the identity of the new line-up that was teased in this very issue, but never revealed.

Here it is, enjoy...

(oh, and spoilers I suppose, for those of you not up on your 34 year old continuity)

As far as line-ups go, it doesn't get much better than that.

All characters and artwork reproduced are (c) Marvel Comics